Friday, January 1, 2021
Wednesday, December 23, 2020
Wednesday, December 16, 2020
Wednesday, December 2, 2020
ONCE UPON A TIME IN HOLLYWOOD PODCAST
John and I have made it to the end of the QT canon, with the weird, shockingly violent but overwhelmingly wistful Once Upon A Time In Hollywood. We will do one more to try to put some sort of capper on this whole ramshackle affair, but for now just chill out, have three or four whiskey sours, and do all the rating/reviewing/subscribing you can, okay friends?
Monday, November 30, 2020
FARGO 4.11 - "STORIA AMERICANA"
Okay then?
The fourth
season of Fargo will go down as its most disjointed, and generally least
good, outing. Which is a shame, because
it may have had as many great pieces of performance and filmmaking as the prior
seasons, none of which had to contend with a global pandemic forcing production
to abruptly halt at an extremely inopportune juncture; when far too much had
been completed to go back and try to redo things from scratch, but also there was no
ending. Not until one could be cobbled
together several months later, under conditions that were still far from ideal
and noticeably shifted away from the signature winter seasonality that defines
the show even as it roams far in time and wide away from the titular town to
explore the entire Great Plains.
And if
there is one thing this last episode feels, it is hasty. It’s impossible to know how much of the season’s
structural woes are directly attributable to the ‘rona, but that the finale is
somehow the shortest episode of a season that had multiple entries pushing 90 minutes
early on strikes me as something that just would not have happened in “normal”
times. Even if it is just an unfortunate
coincidence, this season feels the affects of the pandemic, with key
storylines and characters feeling forcibly distanced from each other to the story’s
detriment, right through the end.
| "This is my daughter. Remember, she use to narrate this show?" |
For instance,
watching only the premiere and the finale, you would have expected that Ethelrida,
Oraetta and Ebal were much more prominent throughout the season than they actually
were. But Ethelrida really did
remarkably little outside of providing bookend voiceovers that literally open and close the season. She uncovered Oraetta’s murders and wrote an anonymous
letter to her boss, and then 5 or 6 episodes later told Loy. Which had the immediate
effect of freeing her family from indentured servitude, for reasons that sure
seemed a lot more self-evident to those characters than they did to me. In any case, this is fine stuff to involve
her in as far as it goes. It just only
goes far enough to fill maybe half a season, and the other half has this weird gap
where the character that was set up as the main protagonist and moral center of
the show should be.
Her primary foil, Oraetta, only fares a little better. She is set up to be a classic Fargo agent of chaos, and in the first couple episodes manages to kick off the gang war plotline by capriciously killing a mob boss, insinuate herself into an affair with his son, and attempt to simultaneously befriend and poison that (seeming) main protagonist and moral center whose family is entwined with the other side of the mob the war. That’s a lot to load up a plate with, on the first trip to the buffet. Which just makes it feel weird when all of it quickly falls by the wayside so she can spend the rest of the season failing to poison her annoying boss, a subplot no one else on the show knows or cares about, only to submit to summary execution rather too meekly in the finale. Compare that to all the shenanigans that Kirsten Dunst’s Peggy or David Thewlis’s Varga got up to throughout their respective seasons, and it just feels rather threadbare. Both women needed to have more back and forth with each other or some other plotlines, in order to tie all the various strands tighter and to meet the level of performance Jessie Buckley and E’myri Crutchfield were bringing to bear on characters that got benched for such inexplicably long stretches.
As for Ebal, he also looms larger than even I predicted when I said he would live to bring peace to the warring families in the end. He does do this, but not by integrating th much as forcibly assimilating the Cannon operation into the larger network of La Cosa Nostra. This power play is fine in theory, as I have liked the performance from the start, and there are some ideas here befitting the more corporatist syndicate that will go on to make a lot of the same sort of moves on the Gerhardt family a couple decades down the line. When the Fadda Family was actually a family made of criminal individuals, it made more sense that a rival clan like the Cannons could outmaneuver, outwit and potentially wipe them out. But when Ebal embraces a “new way” of doing things for the New World, including the Faddas’ role as cogs in a larger, more inhuman machine, it quickly recasts the war from a tribal conflict into a hostile takeover of a commercial enterprise. One where it doesn’t matter how many battles Loy wins, because the same tides will continue wash away any gains he makes sooner rather than later. And as comfortable as Ebal looks sitting in that Big Chair that always dwarfed Josto and enjoying the full Godfather lighting effects, it still feels like a lot of the resolution is getting hung rather suddenly on a character that sat out the majority of the season.
On a related note, I can see how it is fitting that the final “battles” of the war that we see are these internecine executions of Josto and Happy undertaken by their own nominal allies. Thematically, this underlines the severing of familial
loyalties for the new, more impersonal way of doing things and reinforces Josto’s
graveside plea of how the American Dream is a trap where “they make you eat each
other.” But it also feels a touch anticlimactic,
and not purposefully so. More that the
big finish they are aiming for is hobbled by the misallocation of resources
that failed to make Happy, Leon, or Ebal as important to the body of the season
as they are to this climax.
So what’s it all about in the end? Ethelrida’s narration that brings us in and takes us out of the season seems like it should be the Rosetta Stone to tell us what all this bloodshed and nonsense signifies, but her odd fade out of the story as it progresses really muddles that. The idea of Assimilation was hit heavy in the premiere voiceover, but in the finale the emphasis is on what History means to a nation of immigrants who are all bringing very different stories with them. When she asks whose history gets told, and emphasizes that this is her story in the finale, plays off the bit in Josto’s final plea where part of his case against the rigged game that is America is that “they make us forget” in a way that should be more resonant. If only the run of episodes leading up to it backed her declaration a bit more.
- As nice as it was to see Bokeem Woodbine again (and as much genuine acting as he crammed into 30 wordless seconds), I wonder if it was even worth including the stinger scene. I have to think that anyone that knew what to make of his appearance had already pieced together that connection, and probably would have been more excited about it if they felt it was a theory they had a hand in crafting themselves rather than something spoon fed by the show.
- It terms of performances, I mentioned how Crutchfield and Buckley both did great despite languishing on the sidelines most of the season. Rock acquitted himself quite well to the most dramatic role he’s ever played, at least since New Jack City, but it was Schwartzman that ended up impressing me more in a role that I think presented a more delicate balance of silliness and caginess and petulance and menace to balance from moment to moment. And I could have done with three more hours of a cat-and-mouse chase across the plains between Ben Wishaw’s Rabbi, Gaetano Bruno’s Calamita, and Corey Hendrix’s Omie Sparkman, as the latter two especially created intriguing characterizations out of minimal dialogue.
- I thought Josto's final walk to the grave was going to start evoking Bernie Bernbaum's walk into the titular woods in Miller's Crossing much more directly than it ended up doing. Glad they didn't just have Schwartzman aping it directly, because that comparison couldn't do any favors.
- The oranges felt like a rather on-the-nose Godfather reference. Oh yeah, Loy got shivved by a vengeful Zelmaire just as he accepted that his family could be safer and happier without the criminal clout he had been chasing. I probably should have mentioned that more directly, but it feels a bit obligatory by the point it happens.
Wednesday, November 25, 2020
LOVECRAFT COUNTRY PODCAST
We have a new podcast live where I go into a bit more depth on my previous Lovecraft Country post about how it's horror premise was undercut by odd structural decisions and the earnestness of its empowerment narrative. It also ranges wider into the difficulties of doing horror in a serialized TV format, and different ways to skin that particular cat.
Tuesday, November 24, 2020
FARGO 4.10 - "HAPPY"
“Happy” finally
brings Ethelrida back to the fore, after she was set up as the heart of the season
early on and then seemingly forgot about entirely for about two-thirds of the
runtime. The episode is stronger for
this added focus on a character that is herself one of the show’s strongest,
but it also may be too late in the game for this season to draw itself together
as something greater than the sum of its parts.
Perhaps those parts could have been sewn together more elegantly if it
weren’t for the coronavirus disrupting production of the season when it was ¾ of
the way complete. But so it goes. In any case, those
individual parts are still largely great, even if I think there was a more ideal
way to feature Ethelrida and Oraetta more in the middle section instead of watching
Odis twitch his way through one hour after another, or Gaetano be a panting
psychopath one more time.
What’s odd
about this episode is that it dispatches both these characters, whose excess of
screentime has been my single biggest issue with the season, in ways where I
suddenly feel like we need more with them.
Most notably, Odis’s decision to go out as a real cop makes sense in
theory, but is dramatized in a really odd, oblique way that I'm not even sure is intentional coming from this odd, oblique show. We ended episode 8 with his
most extreme crime yet, committing multiple premeditated murders at the behest
of a crime boss. Then he was entirely absent from episode 9, then 10 opens with
him deciding to take this huge step back toward the light…except it’s depicted via
a montage that is only partially focused on him, and his big move is to arrest
the Italian gangsters, which initially seems like it would just be a continuation of doing Loy’s
bidding. The way it only gradually comes into focus that this actually
represents a total renunciation of all his former corruption gives a limpness
to the culmination of this character’s story that the snazzy camerawork and
Jack Huston’s valiant efforts can’t entirely overcome.
Things are
a bit different with Gaetano, who got a whole lot of attention early on when he
was a one-dimensional beast awkwardly playing at Machiavellian schemes that he
was not very good at. But he was also,
crucially, not so bad as to give it a real comical bent, or the type of
livewire charge of unpredictability I think they were going for. Strangely enough, the character started working
better since he embraced a more simplistic role as his brother’s bulldog. I feel like there was an angle of interesting
characterization there, where part of Gaetano’s anger in the early season was heightened by knowing that he was a bad fit to be the schemer of the family, but feeling forced by Josto’s perceived weakness and stupidity to take on that
role anyway, if only to expose said weakness. And then when Josto proved to be more worthy than
he realized, there is immense relief to return to being a blunt instrument. All of which is there in the show if you squint, but could have been articulated more specifically, in my own opinion.
But Gaetano’s exit also highlights another figure that may have gotten too much play this year: the role of happenstance and coincidence in shaping the fate of characters. That has always been an element of Fargo; for example Season 2, generally considered the apex of the series, opened with a wild congruence of unrelated factors (an obstinate judge, a hapless criminal, a UFO and a desperate hairdresser walk into a Waffle Hut…) that kicked off a cascade of increasingly depraved violence. But there is a fundamental difference when this sort of randomness is part of the set up, rather than the resolution. My general principle with this stuff is that contrivances, whether they be wild coincidences or whatever form of supernatural nonsense a particular genre traffics in, are good storytelling elements when their effect is to complicate things, and bad when they simplify things.
Which
creates a difficult position for a story like Fargo, which endeavors to
bring some semblance of the random and confusing nature of real life to the
realm of fiction. There is a quixotic
bent to this effort even at the best of times, as the reason why humans tell
each other stories in the first place is to impose a sense of order on the formless
chaos that makes up the day-to-day experience of being alive. Even elements included specifically to evoke a
sense of meaningless randomness are still created with an intention, to represent
the concept of purposelessness as part of some grander, conscious design.
But all
such galaxy-brain profundity aside, this season and episode in particular seem
to be pushing the envelope when it comes to the “random” plot elements. There is only so much happenstance that can
be included before it crosses some invisible line between a compelling approximation
of the messiness of real life, and the frustrating nonsense of a story badly told. And in this season it feels like the arbitrary
elements are factoring in more heavily in the resolutions than ever
before. When the opening piled
coincidence on top of coincidence – Don Fadda catching a random shot from a child’s
pellet gun in the jugular, which happened to put him in the care of a nurse
that happened to be a serial killer that happened to target patients like him
and also happened to force herself into the orbit of his son and a neighbor
that would happen to be entwined with the son’s main criminal rival, all more
or less at once – that is one thing. Okay, the point is that it’s several things at
once, but when Gaetano slips on a banana peel and falls all the way out of the
show, that’s something different because it is removing a complication instead of creating one. And it’s still another thing when, after Rabbi manages to arrive at a remote gas station at
the precise moment when the man hunting him and the man hunting that hunter are
in the middle of happening on each other there, a freak winter cyclone happens
to drop directly on top of them all. Or
when the ghost that has haunted Ethelrida’s family for generations pops up just
in time to save her life.
None of
these things, on their own merits, offend my delicate narrative sensibilities
overly much. And somehow I'm finding that the more overtly supernatural elements probably bother me the least of all. They fit in the mold of paranormal happenings
of seasons past, where the actual plot repercussions of these wild swerves from
reality are surprisingly minimal. Or at least, they arise in situations that so
clearly does not require a supernatural “fix” to resolve themselves that I don’t
get worked up about it being a deus ex machina to
escape a corner the author can't find any real way out of.
In the big shootout that ends S2, you could concoct any number of earthbound
things to momentarily distract the criminal choking out the hero long enough
for that hero to reach a gun and blow him away, so why not make it anactual UFO descending from the ether? In
the big mindfuck scene of S3, the heroine could just stumble out of the
woods and steal a car from the parking lot of a bowling alley to escape the
wounded killer lumbering after her, without any particular need for that bowling
alley to manifest as a purgatorial waypoint where judgment is explicitly passed
on wayward souls. Similarly, whether or
not the twister touches down right on top of that gas station, the gunplay we
saw was enough to suggest none of those men were walking away from it alive anyway. And there were any number of ways to foil
Oraetta’s attempt on Ethelrida’s life without spectral intrusion; Lemuel could
have woken up, or her mother could have, or the nurse could even have run afoul
of some crude cans-on-a-string type alarm system mom had set up against the
young suitor attempting to sneak into the room after hours.
None of
these changes, in any case, would prevent the rest of the story from playing
out in the same fashion. And while I’d expect
the lack of necessity of the supernatural elements for resolving any
particular plot points to make them especially intolerable to my tastes,
somehow that very gratuitousness makes them more palatable. The
existence of the supernatural changes everything (in these moments), and nothing
(in the grand scheme). Which is a very
Coen Brothers theme to be playing with, despite how scrupulous the brothers are
about not explicitly confirming a higher power at work in their own films. Their
thing is to heavily imply a supernatural dimension to characters and events while
making sure everything – the odd moment from their goofier comedies
notwithstanding – stays just within the realm of what can be justified in purely
materialist terms. The unified Coen oeuvre
seems to be consistent about saying that whether there is a higher power or
pure pointless chaos shaping the state of the world is not something we ever
get to know for sure, while also suggesting that maybe the difference between sheer senseless
chance and a divine but genuinely inscrutable plan doesn’t really amount to all
that much, for all it affects our day-to-day conduct.
But even if the fantastical elements don’t change how the plot proceeds, they do change how we in the audience perceive things. I have puzzled over the inclusion of such elements for a few seasons now, without coming up with a definitive take on why Hawley deemed such flights of fancy necessary to the stories being told. And I still may not be able to break down for you in plain terms exactly why it needed to be a UFO for one season, or a bowling alley in this case and a tornado over here (unless the answers are The Man Who Wasn’t There, The Big Lebowski, and A Serious Man, respectively). Or why aliens fit particularly in the one story while Jewish spirits are more appropriate for another. But after multiple iterations, I can pull back and see a different purpose served by inserting these phenomena while keeping their exact nature obscure.
Which is
to fuck with us, essentially. These
eerie phenomena are certainly seen and interacted with by the
characters in a diegetic sense, but they aren’t really there for the character’s sake. They are there for us, in the audience. To put
us on more equal footing with the characters that don’t get to share our gods-eye
view of the broader context of the plot and their actions within it, and spend so
much of their time frightened and terribly, terribly confused. It is the inexorable nature of a sprawling, longform
television series is to keep showing us more, and more, and thus our perspective
becomes increasingly omniscient as time goes on. This can create a disconnect over time on serialized
shows with a large cast and/or centralized mystery that it wants to explore
slowly. LOST, for example, increasingly
struggled in the later seasons to balance how many more disparate pieces of the
lore obsessive fanbase had catalogued over the years of accumulated flashbacks
and teases and perspective shifts than any one character on the island could possibly
have pieced together themselves. This made it easier
to become frustrated with characters who could not conceivably know half as
much about what is happening to them as we do at home. Game Of Thrones faced a more subtle version of the same issue, I think, as it became harder over time to empathize with the
naturally blinkered perspectives of the characters that don’t get to partake in
the globe-trotting tour of all the far-flung storylines that we took for
granted as our entire experience of that world.
I think this had an effect to sharpen the frustration with certain “stupid”
characters, while also helping us to perhaps over-empathize with at least one characteras their loyalties became almost as divided as the audience’s.
This issue is especially relevant to Fargo, where the confusion and frustration at not seeing the full picture are essential to the thematic thrust of the series, as well as the Coen filmography from which it offshoots. And so there is particular value in underlining for the audience that there are forces and designs directing these wild events that even we are not privy to understanding any more than the characters. It might have seemed at first blush that making the supernatural underpinnings of the Coen filmography so overt would fly in the face of how deliberately they work to keep them unspoken. But I am coming around to this idea that it may be the series’s masterstroke. Because eschewing literal recreation in favor of translating the spirit of the work to the contours of a new medium is where the true art of adaptation lies.
COEN BINGO AND OTHER RANDOM STUFF
- “Stay Inside, Stay Alive” is one of the headlines in the opening montage, which I wonder if it was added after the coronavirus shut down production.
- The body count in crime/action movies always tend to be a bit ridiculous when you take a step back and compare it to even the most notorious true crimes in history. Fargo seems to be having a special bit of fun with this, as the gang war dropping 27 bodies on just one side outstrips just about any criminal conflict in recorded history. And that isn't even factoring in the train station shootout that left literally dozens of citizens and police slaughtered, years before mass shootings were a nightmarishly commonplace occurrence. The president would have declared all of Kansas City a war zone long before this point in any "real" world sense.
- Re: Zombie Captain Roach, is there any indication that he has actually been trying to harm the Pearl women? It seems possible that we could still get a reveal that he is cursed to try to help them by appearing to warn them of imminent danger/death. His appearance when Swanee was on the verge of death, for instance, prompted Zelmaire to prod her to roll over before she vomited. And obviously he foils Oraetta's attempt on Ethelrida's life.
- One of the more overt effects of the COVID-induced break in production is that Satchel appears to have walked all the way from Christmas to late Spring since the last episode. But it has a nice subtle side-effect of the boy looking and sounding like he's grown up considerably in his day or two alone on the road.
- I guess Gaetano’s death was foreshadowed by his big pratfall on the ice earlier in the season, but I dunno. It still feels a little half-baked.
- I felt like it was non-Coen movies that were getting more overt shout-outs this week. Gaetano's stupid death apes White Boy Bob's in (the excellent) Out Of Sight, the swooping POV effect as Oraetta sneaks into the Smutny house at night evokes the Coen's best bud Sam Raim's signature camera moves from (the excellent) Evil Dead series, and I even got a whiff of (the excellent) Rushmore's big payback sequence during the opening montage that saw Jason Schwartzman waltzing out of doorways in slow motion.