Monday, November 2, 2020

FARGO 4.07 - "LAYAWAY"

 


As the main gang war storyline has continued to ramp up these last few weeks, the backburner storylines are becoming increasingly notable for their absence.  Most glaringly with the Smutneys, who had multiple grenades detonate in their midst simultaneously, with the Cannons taking over their business and Ethelrida stumbling upon one of the most prolific mass murderers in history living next door (to say nothing of the zombie apparitions haunting their home), and have since just sort of taken a few weeks off from the show.  Oraetta, for her part, has tabled her affair with Josto, which has gone unmentioned for those same few weeks as she deals with the threat to expose her killing spree.  Which does, as I type it out, sound like a reasonably important thing to occupy a main character for a couple of mid-season episodes. But it has felt a touch perfunctory in execution, as she pops in for single, fairly brief appearances each of the last three week.   She finally poisons her unctuous boss in this episode’s opening, which is an enormously risky and dramatic move from an objective standpont, but feels oddly perfunctory when it’s been so clearly coming since their first encounter.

Deafy also continues to be relegated to a single quick pop-in per episode.  He remains a fun enough presence due to Timothy Olyphant’s facility with these tenacious law enforcement types, but he hasn’t actually done anything since shaking down Ethelrida at school what seems like ages ago.  Confronting Odis about his playing both sides of the gang war in addition to both sides of the law gives him a choice line or two, but it doesn’t produce any real result for his investigation or storyline.  Technically, it is the straw that spurs the crooked cop to attempt to skip town, but he had ample reason to make that move already and in any case it’s not like that attempt amounts to anything.


It’s not that the main mob war storyline isn’t holding up its end, as it continues crackling along with double-crosses and killings and inventive plotting to spare.  It’s just that if we are to believe that the non-gangster storylines are or will carry equal narrative weight in the conclusion, this stretch of episodes is not doing the greatest jobs keeping those others plates spinning.  Compared to years past, it seems like the show is floundering a bit keeping the decent, salt of the earth “heart of the show” character at the forefront without giving that character a badge, and the clear mandate to be actively investigating the crime storylines that comes along with it.  And on the flip side, the malevolent agent-of-chaos figure does not usually feel as cordoned off from the main narrative as Oraetta still does this far into the season.  I’m sure that will change forthwith, but having those ancillary characters hanging around in limbo has me sort of idly concerned about how they will be reintregrated to become as essential to the finale as one assumes they will be.   

In the meantime, though, even if the criminals are sucking up all the air in the room, I’m happy enough with all the murdering and scheming and thematic monologuing and crises of conscience they are going through.  I could probably be well satisfied with a version of the season that was just the gang war and nothing else.  Even the characters that haven’t entirely worked for me are at least occupying their most interesting positions yet.  Odis still comes off as a pile of tics than a real person, even after getting the backstory to “explain” those tics, but his untenable position between the two mobs and his badge seems like it has to resolve itself in some interesting developments.  And if Gaetano was never really a believable character in his own right, that same lack of development works in a weird way to make his current function, as a bull being loosed back into the china shop, more exciting.  There’s not much telling what he might do, since he is not an actual person held back by any real human concerns.


He is set free by Loy, who seems a bit confused himself as to whether he is doing so out of an aspirational attempt to prove he and his race to be capable of a less barbaric form of warfare than his enemies are expecting, or a cold-blooded calculus that it is more likely to hurt his enemies than him in the immediate term.  And while the Cannons could certainly come to rue letting the beast off the chain, is the very last thing Josto wants to happen.  There has to be some chapter of The Art Of War that dictates that doing the opposite of what your opponent wants you to do can’t be that far off from the correct thing.

But as for what comes next, it appears to follow the grand Fargo tradition of some figure of pure violent malevolence stalking the “protagonists” (see: prior thoughts on the Coen's use of Nemesis figures), except in triplicate.  Gaetano is free to come after his brother, while Calamita, having come up empty huffing and puffing at Mrs. Cannon’s door, is on the trail of Rabbi and Satchel, and yet to learn that he has been cut loose from the protection of the Family.  And Oraetta may or may not have realized that Ethelrida is the one who wrote the letter snitching on her, but she will be after her soon enough. Things are going to get a lot bloodier before they get better.



COEN BINGO AND OTHER RANDOM SHIT



  • Oraetta taking a moment to work out her best fake scream is a great beat.
  • The set and costume design are, overall, fantastic.  But when Loy pulls over to look at the Diner’s Club billboard, it felt rather apparent that this scene set in Kansas City in the winter 1950 was being shot in Chicago in the spring of 2019. 
  • It actually feels like the whole credit card angle could have been an after-market addition to the storyline that was added in when the shooting reconvened to finish up the end of the season post-COVID shutdown.
  • Loy waiting outside the bathroom door to kill Zero and disappearing is evoking the most confounding moment in No Country For Old Men.  Damn, that's a great movie. 

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